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Primitive Ugly Old Wizard of Darkness Doll!
The howling wind carries a name down from the jagged peaks of the mountains all the way to the lush green foothills of an enchanted land. A gray figure moves from the shallow creek.......a welcome respite from many days of travel.
The whispered name is then carried softly in a breeze that enters the forest.
The name belongs to a wondering Wizard......his name is Tharkun.
Many centuries ago Tharkun had been an apprentice under the teachings of the most powerful Wizard who had ever lived.....the Wizard Uriah. Tharkun spent untold decades learning and perfecting the wisdom needed to harness his own power.
Finally, the old Wizard Uriah was at the end of his own days. On his death-bed he bequeathed his most valuable possession to Tharkun........the hour-glass of The Length Of Days.
It was the most enviable item among the wares of the Wizard Uriah. Other Wizards and apprentices had already cast their greedy eyes and hopes upon the hour-glass, but the old Wizard Uriah had given it to the only worthy Wizard of the land....Tharkun.
The power of the hour-glass of The Length Of Days was to be guarded with one's life......for it held the very power of a long life. Each grain of sand represented a year of life granted to the Wizard who possessed it. And there would always be those who would seek it's power, and they would kill to have it for their own.
However, as one end of the hour-glass is full, it also empties into the other end, going faster and faster with each use of the Wizard's power.
Tharkun always knew of the heavy price paid for the use of one's power....and as each year of his apprenticeship ticked by, and the sands trickled down to the other side of the wasp-waisted hour-glass, he knew that before too long, the old Wizard Uriah would have to pass the magic hour-glass onto someone else.
Once Tharkun became the new owner, the old Wizard took the hour-glass of The Length Of Days and turned it over, to start it anew, and Tharkun's own sands of time began.
The old Wizard Uriah took one more breath and then he expired.
Almost immediately, Tharkun's life was in peril and he was forced to set out on his own. He needed to find a kingdom in which to dwell and use his powers for good.
As different charms, spells, powers, curses and magic are used, each one has a price of it's own......each one drains the precious hour-glass of valuable, irreplaceable sands of time.
Tharkun was a tall Wizard of 32 inches from the bottom of his robe to the top of his crooked, pointy hat. His robe was made of cotton 'shop rag' squares that had been stitched together, exposing the seams. The sleeves were bound with twine and there were little metal stars peppered here and there along the front of his robe. He also had a thick twine belt.
His coat was made of heavy dark gray Velour. The sleeves were over-sized and a feeble attempt was made to roll them upwards.
Tharkun wore a large pointy hat during his daytime travels, but at night, to further hide beneath the mantle of darkness, he usually wore the hood that was attached to the back of his coat.
Tharkun was considered a young Wizard, by a mortal's age, but his numberless years showed in his face. His dark eyebrows gave a hint as to his hair color when he was a lad. His nose was long and pointy and his button eyes were partially concealed by his sagging eyelids. His mouth was made from Cinnamon.
But the most conspicuous aspect of his aging appearance was his long white hair, beard, and mustache, made from sheep's wool. They were like a white cloud that enveloped his face beneath his dark hat.
Tharkun's belt held all of his possessions. He had a loose-weave bag of special herbs. And stitched onto the front of the bag was a metal snake charm. It was jointed so it could move when touched. But you can believe that it held many more uses than just as a decoration.
Resting beside the bag was a pipe that Tharkun enjoyed smoking during the evenings. While learning time-travel under the apprenticeship of the old Wizard Uriah, Tharkun went forward to the 1960's and brought back this pipe. It's just about the only real vice he has.
On another time-travel experience Tharkun brought back a sword from the 1930's. It used to be a child's toy, measuring about 5 inches in length, but with his powers, he can make the sword as large as he needs it to be.
He keeps it snug in the front of his belt, safely tucked inside it's Scabbard.
Although he has always kept weapons for defending himself, darkness is his favorite tool.
Also, sitting beside Tharkun's pipe is a small glass vial of special red herbs. He can turn these into food or poison, whichever he needs at any given moment. A small cork holds the contents inside.
Equipped with everything he needed, Tharkun set off on his journey. However, during his first night in the wilderness, he was attacked by a troop of marauders. They were an evil band of rogues that had set out to rob Tharkun. It was the first time, since being out in the world, that he had to call upon his stronger powers to defend himself.
It was a fearful sight to behold. Tharkun stood in one place, stretched out his staff, and created thunder that rose up from the ground. The marauders were unable to move. They were froze in one spot. All they could do was to fear what was coming next.
The clouds moved quickly and masked the moon. Suddenly, the amber colored globe at the end of the 23½ inch staff began to glow brightly.
The rope on the staff began to spiral and 'snake' beneath Tharkun's hand .......constantly moving, yet staying in one place.
The night-time sounds grew quiet and the only things that could be heard were the tinkling of the wooden beads, the tiny skulls that were just above the amber globe, and the beating hearts of the frightened marauders.
Then Tharkun opened his right hand and presented a 'seeing stone'. It was round and it's iridescence was nearly blinding. He seemed to be drawing his power from this mysterious orb.
Just then, the pages of Tharkun's old Grimoire, or Book Of Shadows, the Wizards book of charms and spells, began to turn quickly, all by themselves. The hand-made 2 X 3 inch book was hanging from some Butcher's String from Tharkun's belt. It was light brown leather with a golden piece of metal filigree on the front.
The pages were of parchment that had been aged. And the 'bookmark' of the Grimoire was made of two pieces of string with small skulls attached to them.
When the pages stopped moving, Tharkun began to set a curse on the marauders. The wind blew in strong gusts and as he spoke, his words echoed.....
I exist in trees and thorns,
In winter snow and summer storms.
See my shadow in your breath,
Feel my vengeance in your death.
Pierce my flesh, I will not bleed,
Curse my path, but do take heed...
Suns will set, daylight plundered,
I will cast your soul asunder.
The marauders were terrified. They knew that anything they attempted to do to Tharkun would be done in vain, and would result in their deaths.
When the curse was spoken, the words came back around in 'echo' three times. The last echo that was heard was spoken in a deeper voice, and Tharkun's mouth was no longer moving, yet the curse was still being heard.
When the last word had been uttered, Tharkun calmed the wind, the amber globe at the end of his staff dimmed, the 'seeing stone' melted into his hand and disappeared, and the pages of the Grimoire stilled themselves.
There was no doubt as to the strong power Tharkun held, but it also had it's price. Whenever he used his powers, the sands in the hour-glass of The Length Of Days ran faster. He needed to find a safe place where he wouldn't need to use his powers in this manner.
He's still in his travels to find such a kingdom in which to rest.......a place where his 'sands of time' will pass slowly.
Copyright © March 2, 2003 Cathy Palmer-Scruggs / Catt Alexander
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My dolls are not for everyone, they are my art. If you are offended, I suggest you hit the back button. It will not do you any good to write me 'hate mail'.
In spite of the dolls I create and the stories I write, I do not use recreational drugs, I don't smoke cigarettes, and I don't even drink alcoholic beverages.. I out-grew a lot of things a long time ago.